Tak už som na to prišiel. Do XAML pridame canvas1
Window x:Class="WpfApplication3.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Canvas Height="214" HorizontalAlignment="Left" Margin="12,12,0,0" Name="canvas1" VerticalAlignment="Top" Width="479" >
<Line
X1="100" Y1="50"
X2="300" Y2="50"
Stroke="Black"
StrokeThickness="1" />
</Canvas>
<Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="358,266,0,0" Name="button1" VerticalAlignment="Top" Width="75" Click="button1_Click" />
</Grid>
</Window>
a XAML.cs môže vyzerať trebárs takto
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace WpfApplication3
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void button1_Click(object sender, RoutedEventArgs e)
{
for (int i = 0; i < 6; i++)
{
Shape ciara = null;
ciara = new Line() { X1 = 100, Y1 = 50 + 10 * i, X2 = 300, Y2 = 50 + 10 * i };
ciara.Stroke = SystemColors.WindowTextBrush;
canvas1.Children.Add(ciara);
}
}
}
}
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